new TextTagMarker(markerOptions)
Parameters:
Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
markerOptions |
object |
Properties
|
Example
construction
let textTagMarker = new altizure.TextTagMarker({
// text string
text: 'Altizure',
// text style
textStyle: {
fillStyle: 'rgb(155, 155, 255)',
font: 'normal 500 24px Arial',
outlineWidth: 2,
outlineStyle: 'rgb(0, 0, 0)'
},
// icon position
position: {
"lng": 113.939420,
"lat": 22.5362742,
"alt": 32.40720
},
// scene
sandbox: sandbox,
scale: 1 // icon size
})
Extends
Members
-
color
-
The pin's color.
- Overrides:
Example
Change color
planeMarker.color = 0xff0000 // red in number planeMarker.color = new THREE.Color(0, 1, 0) // green in THREE.Color planeMarker.color = '#0000FF' // blue in string
-
depthTest
-
Do depth test or not. If false, always in front.
- Overrides:
Example
Change depth test status
planeMarker.depthTest = true // do depth test planeMarker.depthTest = !planeMarker.depthTest // flip the status
-
euler :object
-
The orientation in Eular angle representation. { x: rotation angle around X axis in radian, y: radian, z: radian, order: rotation order, default 'XYZ'}. Use this instead of
orientation
if you are not familar with the math.- Inherited From:
- See:
Example
Set orientation by Eular angles
marker.euler = {x: Math.PI/6, y: Math.PI/4, z: Math.PI/3} // rotate around X-axis for 30 degree; Y for 45 degree; Z for 60 degree, in that order. marker.euler = {y: Math.PI/2} // rotate around Y-axis for 90 degree.
-
fixedSize
-
set the fixed size of the planemarker. true means 10. it should be approximately the pixel of the height of the texture
- Overrides:
-
readonly ID :string
-
Get the unique id.
- Inherited From:
-
interactable :bool
-
Set if the marker is interactable. Set to true to respond to mouse events.
- Inherited From:
Example
Set interactable
marker.interactable = true // make this marker interactable marker.interactable = !marker.interactable // flip interactable status
-
isSprite
-
get whether the tag is a sprite
- Overrides:
-
name :string
-
A string of name.
- Inherited From:
Example
Set name
marker.name = 'this marker' // set name as 'this marker' marker.name = marker.name + ' suffix' // extend the name
-
orientation :object
-
Set the rotation by an uniform quaternion {x, y, z, w}. Use
eular
instead if you are not sure how to use this.- Inherited From:
- See:
Example
Set orientation
marker.orientation = {x: 0, y: 0, z: 0, w: 1}
-
pinLength
-
The length of the pin underneath the sprite.
- Overrides:
Example
Change pinLength
planeMarker.pinLength = 100 // set pinLength to 100 (in meters) planeMarker.pinLength = 0 // no pinLength, pin will be invisible
-
pivot
-
set the pivot (the rotation center, if the tag is a sprite) of the tag.
- Overrides:
-
position :LngLatAlt
-
Change the current position {lng, lat, alt}.
- Inherited From:
Example
Set position
marker.position = { lng: 113.93977612840078, lat: 22.5364271949327, alt: 12.3 }
-
scale
-
The scale.
- Overrides:
Example
Change scale
planeMarker.scale = 2.0 // set scale to 2.0
-
tagQuaternion
-
set the quaternion of the tag
- Inherited From:
-
text
-
Change the text in tag.
Example
Change text.
textTagMarker.text = 'Altizure is great'
-
textStyle
-
Change the text style. Avalable options: { fillStyle: 'rgb(155, 155, 255)', font: 'normal 500 24px Arial', outlineWidth: 2, outlineStyle: 'rgb(0, 0, 0)' }
Example
Change text style.
textTagMarker.textStyle = {fillStyle: 'rgb(155, 155, 255)'}
-
texture
-
Texture to display on sprite.
- Inherited From:
Example
Change texture
let loader = new THREE.TextureLoader() loader.load('../public/assets/img/meta_description.png', (loadedTexture) => { planeMarker.texture = { texture: loadedTexture, // the texture to display aspectRatio: loadedTexture.image.width / loadedTexture.image.height // the aspect ratio of the texture, width / height } })
-
visible
-
Visibility of sprite and its pin.
- Overrides:
Example
Change visibility of the sprite and pin
planeMarker.visible = true // make them visible planeMarker.visible = !planeMarker.visible // flip the visibility
-
x :number
-
Set the scale of the marker in x direction.
- Inherited From:
Example
Set scale x
marker.x = 2.0 // set scale x to 2.0 marker.x = marker.x * 2.0 // make it two times bigger in x direction
-
y :number
-
Set the scale of the marker in y direction.
- Inherited From:
Example
Set scale y
marker.y = 2.0 // set scale y to 2.0 marker.y = marker.y * 2.0 // make it two times bigger in y direction
-
z :number
-
Set the scale of the marker in z direction.
- Inherited From:
Example
Set scale z
marker.z = 2.0 // set scale z to 2.0 marker.z = marker.z * 2.0 // make it two times bigger in z direction
Methods
-
abstract animate(options)
-
Propagated event, new frame being rendered. update scale if fixedSize > 0.
Parameters:
Name Type Description options
object - Inherited From:
-
destruct()
-
Destructor.
- Overrides:
-
detachControl()
-
Detach and hide the control gizmo of the marker
- Inherited From:
Example
Detach control
marker.detachControl()
-
dim()
-
Un-highlight the marker. (hide the blue fence of the marker)
- Inherited From:
Example
Un-highlight
marker.dim()
-
light()
-
Highlight the marker. (show the blue fence of the marker)
- Inherited From:
Example
Highlight
marker.light()
-
off(eventType, handler)
-
Un-register the handler from an event.
Parameters:
Name Type Description eventType
string handler
function - Inherited From:
Example
Un-register interaction events
marker.off('click') marker.off('mouseover') marker.off('mouseenter') marker.off('mouseleave')
-
on(eventType, handler)
-
Register an event with a handler. Note: an event can only has one handler.
Parameters:
Name Type Description eventType
string 'click', 'mouseover', 'mouseenter', 'mouseleave'
handler
function event handler
- Inherited From:
Example
Register interaction events
marker.on('click', function (event) { console.log('click on marker ', marker, event) }) marker.on('mouseover', function (event) { console.log('mouse over marker ', marker, event) }) marker.on('mouseenter', function (event) { console.log('mouse enter marker ', marker, event) }) marker.on('mouseleave', function (event) { console.log('mouse leave marker ', marker, event) }) marker.interactable = true // the marker must be interactable for events to take effects
-
orientationByHorizontalPoints(pts, flip) → {Quaternion}
-
get the realigned orientation from horizontal points
Parameters:
Name Type Default Description pts
Array.<LngLatAlt> flip
bool false Returns:
Quaternion- Inherited From:
-
abstract sceneUpdated(options)
-
Propagated periodic event handler. Triggered when scene content is updated.
Parameters:
Name Type Description options
object - Inherited From:
-
setControlMode(mode)
-
Set the mode of control gizmo
Parameters:
Name Type Description mode
string the mode of the control gizmo 'translate', 'rotate'
- Inherited From:
Example
Set the mode of the control
marker.setControlMode('translate') marker.setControlMode('rotate')
-
shapeToEarth() → {Matrix4}
-
Transformation matrix from shapeHolder-space to earth-space
Returns:
Matrix4- Inherited From:
-
shapeToScene() → {Matrix4}
-
Transformation matrix from shapeHolder-space to scene-root
Returns:
Matrix4- Inherited From:
-
showControl(mode)
-
Play the {index} patrol route of the marker
Parameters:
Name Type Description mode
string the mode of the control gizmo: 'translate', 'rotate'
- Inherited From:
Example
Show control
marker.showControl('translate') // show control used for translate marker.showControl('rotate') // show control used for rotate
-
abstract updateVisibility(options)
-
Propagated event, screen visibility is being updated.
Parameters:
Name Type Description options
object - Inherited From: